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Devlog
Elemental Defense
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Devlog
Main Menu and Pause Menu
November 17, 2024
by
brycethill
I put in a Main Menu and a Pause Menu...
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Current State of Gameplay
October 27, 2024
by
brycethill
This is the core gameplay loop of Elemental Defense. There is placeholder art that was borrowed from the asset store. The assets will be replaced with custom assets...
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Interface and Buy System
October 05, 2024
by
brycethill
In this video, I have implemented the Health Bar system and the Tower Purchase System to my tower defense game!...
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Rounds and Tower Placement
October 03, 2024
by
brycethill
This week I we set up rounds to generate enemies for us to defeat! After all, it's not a tower defense game if you're not defending anything. We also set up our tower placement system...
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Map Generator and Enemy Movement
October 03, 2024
by
brycethill
1
I have made the map generator as well as some sample enemies for Elemental Defense. I chose to use a procedural generated map to keep gameplay evolving and to minimize the amount of hand crafted level...
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